![]() I don't want to be outlawed throughout the entire Gamebecause I ran away from the guards after killing some one for their gold or gear. There should be a clear limit, to what you can and can not do, everyone always talks about the holds bounties being to weak or not able to make you "infamous" enough. ![]() Look I understand its cool to divide it up for the purpose of story and I like them when handled right, but I just find it infuriating that if we kill one, the WHOLE group has to hate me, There are certain quests in New Vegas where even if it's just a little rivalry between two NPC's by killing one of them to complete the quest i have ALL of freeside turned against me. Just played Fallout a bit and came to a conclusion about factions (Player to NPC, not NPC to each other), they're going to have the same MAJOR problems if they're going to be half-assed with no foresight, and then this game will go to hell.
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